The NEXT Friday Game Night Schedule: March 1st, 2019
Friday Game Nights at Bonsor Community Centre in Burnaby (next to Metrotown; 2nd floor). Playing Time: 6:30-11:00 pm
There are always more games played at Friday Game Night than appear in the schedule as many games will be "Bring and Play" (unregistered) games. To receive the Friday Game Night games list via email signup for the Email News Service. To receive notifications when this page has been updated, follow the Trumpeter Society on Twitter.
Register Your Game
Registerer your game for Friday Game Night. Send your game information to the Games Master starting the Sunday before Friday Game Night via the Email News Service. Games can be registered up to the morning of Friday Game Night.
February's Friday Game Night
Last Friday Game Night, February 1st: 86 people attended with 16 games presented. Bring-&-Play games are always welcome!
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Friday Game Night: February 1st - 14 GAMES Registered with 88 People Attending!
NOTE: A new games schedule will be posted on this page usually starting on the Tuesday of the week of Friday Game Night, and will be updated as new games are registered up to the afternoon of Friday Game Night.
1.
GAME: DND 5th edition GENRE: Roleplaying Game HOST: Graham Acton SCALE: 25mm RULES: DND 5th ed, DMG, PHB, MM, Sword Coast PLAYER SLOTS: 2 - 6 SCENARIO: Having Rescued Dratash, you have discovered his notes have been taken, and the bandits are ahead of you already exploring the ruins. 2. GAME: France 1940 Tank Battle GENRE: WWII Tank Game HOST: Craig Murray SCALE: 28mm RULES: What a Tanker PLAYER SLOTS: 2 - 6 SCENARIO: German panzers versus French tanks 3. GAME: 18xx Rail Games GENRE: Board Game HOST: Bill Dixon SCALE: N/A RULES: 1846 PLAYER SLOTS: 5 - 11 SCENARIO: There will be two games available: 1846 for a beginners game and 1899+1 for an second game. 4. GAME: Car Wars GENRE: Board Game HOST: Klaig Morton SCALE: N/A RULES: Car Wars Compendium PLAYER SLOTS: Up to 10 SCENARIO: Rookie Night At The Truckstop. Perfect for first timers, come play the 80's classic from Steve Jackson Games. 5. GAME: TUNISIA '43 GENRE: WWII Land Combat HOST: Chris Bell SCALE: 1/600th RULES: Desert War '39 to '43 PLAYER SLOTS: 4 - 6 SCENARIO: It's early '43 Tunisia and the Allies has the Afrika Korps on the run. This will be an all Tank Action With Pz lll and lV's facing off against Shermans and Honeys with a possible Tiger lurking around. 6. GAME: WW1 Air War GENRE: WWI Air Combat HOST: René Charbonneau SCALE: 1/72nd RULES: Canvas Eagles PLAYER SLOTS: 2 - 12 SCENARIO: September 1917 Fighting on the ground rages. The french are unable to attack. The British in the air must bomb the Germans to try to take some of the pressure off. On Tuesday, January 29, 2019, 5:42:15 p.m. PST, Terry Sawchenko <[email protected]> wrote: 7. GAME: On the Road to Belgium GENRE: Napoleonic Wars HOST: Walter Melnyk SCALE: 15mm RULES: General d'Armee PLAYER SLOTS: 2 - 4 SCENARIO: French, highlanders and their allies clash over the famous crossroads in Napoleon's final campaign. 8. GAME: Chariot Races GENRE: Ancients Chariot Races HOST: Steve Allen SCALE: 15mm RULES: Circus Maximus PLAYER SLOTS: Up to 20 SCENARIO: The factions of Rome have gathered for a night of drinking and carousing! Join the brave and noble Charioteers and attempt to best the field to win gold and glory! Three lap race of whips and bashing as you charge around the track! 9. GAME: Diplomacy GENRE: Board Game HOST: Rick Kimberley SCALE: Board Game RULES: Diplomacy PLAYER SLOTS: 4 - 7 SCENARIO: The year is 1900 and Europe’s great powers are gearing up for war. With no cards or dice to fall back on, players have to outguess and outmaneuver their opponents through scheming and skill alone.. Rules are not difficult to pick up but the order-writing system may not be immediately intuitive. To have a look at them ahead of time or as a refresher, check out: https://www.wizards.com/avalonhill/rules/diplomacy.pdf. 10. GAME: The Battle of Ridgeway, 1866 GENRE: The Fenian Raids HOST: Colin Upton SCALE: 28mm RULES: Rebels & Patriots PLAYER SLOTS: 2 - 6 SCENARIO: Encounter battle between grizzled Irish-American veterans of the American Civil War hoping to... (nobodies quite sure what, to conquer Canada and swap it for Ireland? Provoke a war between the United States and Great Britain? Score a propaganda victory for the bragging rights? For something to do?) ... and plucky but inexperienced Canadian militia hoping to defeat the Fenians before the British regular reinforcements arrive to steal their glory from them. 11. GAME: Brass: Birmingham HOST: Kent Bradley SCALE: N/A RULES: Brass: Birmingham http://roxley.com/brass-birmingham-rulebook/ PLAYER SLOTS: 2 - 4 SCENARIO: The industrial revolution is upon us, and there is much to do. Play through two eras, canals and railways, building and developing England including coal and iron mines, manufacturing and cotton mills, and of course, breweries and beer! 12. GAME: Cthulhu Wars HOST: Ashton SCALE: N/A RULES: Cthulhu Wars by Petersen Games PLAYER SLOTS: 3 - 8, 30 minutes/player, roughly 2-3 hours SCENARIO: Giant plastic horrors and tiny cultists. D6 based combat, dudes on a map, building gates to Doom the Earth. The gates provide energy to pay for the next round and score victory points, in a race to 30 points, but you can't win without your six spell books. These goals/achievements are something you'll need to do on the board, providing new options for each one completed. 13. GAME: Russo-Japanese War 1914 HOST: Ed Beauregard SCALE: 1/2400th RULES: Steel Fleets PLAYER SLOTS: 8 - 10 SCENARIO: With Teddy Roosevelt having resolved issues between Japan and Russia in 1904, it is another decade before the two countries go to war. With the untimely death of the Kaiser in 1912 due to a surfeit of strawberries, Europe is at peace and the Czar can devote his full attention to the far East. 14. GAME: Battletech HOST: Shawn Winstanley & Daniel Thompson SCALE: 1/285th RULES: Total Warfare PLAYER SLOTS: 2 - 8 SCENARIO: BRING YER BATTELETCH BEGINNERS GAME of ARMORED COMBAT Players will compete in teams of 2, each player will field one of the following 2 Combos, (Both w/Pilots of 3/4) Griffin GRF-1S & Wolverine WVR-6R (Beginner’s Box Set) Wolverine WVR-6M & Shadow Hawk SHD-2H (Game of Armored Combat) Will play in teams of 2 (4 mechs vs 4 mech) if we have numbers, otherwise will be 1 v 1 |
NOTE: Season Passes are now available but will only be offered until the end of January 2019. A Season Pass cost $55 for current society members or $60 for non-society members and gives you full paid admission to our annual tabletop games convention, Trumpeter Salute 2019 (all 3 days), and pre-paid admission to all Friday Game Nights.
There is always more room for more games at Friday Game Night. Send your game information to the Trumpeter Society’s GamesMaster. More games will be posted here as more games are registered.
NOTE: Anyone presenting a game at Friday Game Night receives a participation ticket and a presenters raffle ticket for the evening prize draw. Prizes include gift certificates from Imperial Hobbies as well as miniatures, game book and magazines.
NOTE: Anyone presenting a game at Friday Game Night receives a participation ticket and a presenters raffle ticket for the evening prize draw. Prizes include gift certificates from Imperial Hobbies as well as miniatures, game book and magazines.
For information on the Trumpeters' Email News Service click on the button:
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NOTE: Presenting games at the Trumpeters Club is open to both members and non-members. Send your game information to the Trumpeter Club's GamesMaster. You may also "Bring & Play" (ie bring a game to Friday Game Night without registering your game with the GamesMaster) but registering gives you a better chance of having other people playing in your game. Registering your game with the GamesMaster advertises your game.
Website questions? Contact: Web Director
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Trumpeter Society questions/suggestions? Contact: GamesMaster
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