The NEXT Friday Game Night Schedule: JULY 5, 2024
Friday Game Nights at Bonsor Community Centre in Burnaby (next to Metrotown; 2nd floor). Playing Time: 6:30-11:00 pm
There are always more games played at Friday Game Night than appear in the schedule as many games will be "Bring and Play" (unregistered) games. To receive the Friday Game Night games list via email signup for the Email News Service.
Register Your Game
Register your game for Friday Game Night. Send your game information to the Games Master starting the Sunday before Friday Game Night via the Email News Service. Games can be registered up to the morning of Friday Game Night.
LAST MONTH's Friday Game Nights
Friday Game Night, March : Just over 75 people attended with 12 games presented.
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Friday Game Night: JULY 5 - 11 REGISTERED GAMES So Far!
NOTE: Bring & Play games (unregistered games) are always welcome at Friday Game Nights!
A new Games Schedule is posted on this page usually starting on the Tuesday of the week of Friday Game Night, and then is updated as new games are registered up to the afternoon of the Friday Game Night.
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GAME: Littoral Commander GENERA: Modern Warfare Board Game HOST: Gerard Law SCALE: Board Game PLAYERS: 2 - 4 RULES: Littoral Commander: Indo-Pacific SCENARIO: Meeting Engagement teaching scenario Elements of a modern day US Marine littoral regiment with a small USN task element encounter Chinese PLAN land and sea task elements on northern Luzon. A shootout ensues? Up to date rules and the scenario booklet are available on BGG but I will happily teach and referee. This is a short scenario that takes about an hour so we might run it multiple times. ______ 2 GAME: Drumossie Moor: The Battle of Culloden, April 1746 GENERA: Jacobite Uprising (1745) HOST: Kevin Aldridge SCALE: 6mm PLAYERS: 2+ RULES: This Savage Way of Fighting SCENARIO: Bonnie Prince Charlie leads the Jacobite clans in their final battle against ‘Butcher’ Cumberland’s redcoats. Almost 1200 6mm miniatures on the table, which is equal to about 450 15mm miniatures. We’ll be using Andy Callan’s dirt-simple period specific set of rules. The Jacobite player(s) should definitely have a sense of humour, but that being said, wha wadna’ light their hair on fire, charge howling across the moor, and fecht for Charlie? ______ 3 GAME: Klingon Oblique GENERA: Sci-Fi Ship-to-Ship Action HOST: Wayne Dan SCALE: 1/350th PLAYERS: * Up to 4 RULES: StarFleet Battles SCENARIO: I believe we will be on table playing with B.A.M. hexes. Continuing our Klingon civil war with our 1/350th scale birds of prey. *NOTE: We only have 4 frigate models for this game. ______ 4 GAME: Warmaster (Revolution) GENERA: Fantasy Land Warfare HOST: Jason SCALE: 10mm PLAYERS: Up to 4 RULES: Warmaster SCENARIO: We've struggled to get 2000pt games done on the time limit yet, so we will go back to 1000pt armies. Depending on the number of players, we may do 2 vs 2 or 3 vs 3. Looks like we might have 5 to 6 players this week. NOTE: If people have a couple extra bits of terrain, these will be helpful. ______ 5 GAME: Chariot Races GENERA: Ancient Chariot Racing HOST: Steve Allen SCALE: 15mm PLAYERS: Can be up to 20 players RULES: Circus Maximus SCENARIO: The factions of Rome have gathered for a night of drinking and carousing! Join the brave and noble charioteers and attempt to best the field to win gold and glory! Three lap race of whips and bashing as you charge around the track! FLIP FLIP FLIP!!Its ______ 6 GAME: *1870* GENERA: Board Game HOST: Bill Dixon SCALE: Board Game PLAYERS: 6 RULES: 1870 with Chicago and Kansas City mods SCENARIO: TBA ______ 7 GAME: American War of Independence GENERA: Board Game HOST: Dennis Chin SCALE: Board-game PLAYERS: 2 RULES: Liberty (Columbia Games) SCENARIO: Liberty is a strategic game of the American Revolution 1775-1783. One player commands the American forces and their French allies and the other player commands the British forces. The object of the game is to gain control of sufficient territory to cause the other side to lose heart and make peace. Columbia Games employs wooden blocks with hidden information to create fog-of-war. ______ 8 GAME: Bayonets & Tomahawks: The French Indian War GENERA: Age of Reason HOST: Wade Schmidt SCALE: Board-game PLAYERS: 2 RULES: Bayonets & Tomahawks SCENARIO: Vaudreuil's Petite Guerre 1755 Battle in the first year of the French and Indian War. As the French take the war deep into New England and New York this is your best opportunity to stymie the British and colonial forces and achieve a quick settlement before the weight of British shipping and arms finally arrive. For the British can you parry the French lunge, and keep native allies in your camp whilst holding on to North American colonies. ______ 9 GAME: The Unification of Japan(Age of Reason) GENERA: Age of Reason HOST: Wade Schmidt SCALE: Board-game PLAYERS: 2 RULES: Sekigahara SCENARIO: Its civil war! Take command of daimyo Tokugawa Ieyasu, or Ishida Mitsunari in this seven week campaign to unify Japan. ______ 10 GAME: Kings of War GENERA: Fantasy Land Combat HOST: Thomas Paterson SCALE: 28mm PLAYERS: 2+ RULES: Kings of War SCENARIO: 2300pt for pickup games, or ambush available. ______ 11 GAME: Big Boy Battle GENERA: WWII Naval Warfare HOST: Andrew Tablotney SCALE: 1/2400th PLAYERS: 8 RULES: Supremacy at Sea SCENARIO: Biggest and baddest ships of six navies fight it out. Includes some real super-ships like the Montana, Sovietskii Soyuz, H39, etc |
There is always more room for more games at Friday Game Night. Send your game information to the Trumpeter Society’s GamesMaster. More games will be posted here as more games are registered.
NOTE: Anyone presenting a game at Friday Game Night receives a participation ticket and a presenters raffle ticket for the evening prize draw. Prizes include gift certificates from Imperial Hobbies as well as miniatures, game book and magazines.
NOTE: Anyone presenting a game at Friday Game Night receives a participation ticket and a presenters raffle ticket for the evening prize draw. Prizes include gift certificates from Imperial Hobbies as well as miniatures, game book and magazines.
For information on the Trumpeters' Email News Service click on the button:
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NOTE: Presenting games at the Trumpeters Club is open to both members and non-members. Send your game information to the Trumpeter Club's GamesMaster. You may also "Bring & Play" (ie bring a game to Friday Game Night without registering your game with the GamesMaster) but registering gives you a better chance of having other people playing in your game. Registering your game with the GamesMaster advertises your game.
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Trumpeter Society questions/suggestions? Contact: GamesMaster
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