THE NEXT Friday Game Night Schedule: MARCH 3, 2023
Friday Game Nights at Bonsor Community Centre in Burnaby (next to Metrotown; 2nd floor). Playing Time: 6:30-11:00 pm
There are always more games played at Friday Game Night than appear in the schedule as many games will be "Bring and Play" (unregistered) games. To receive the Friday Game Night games list via email signup for the Email News Service.
Register Your Game
Register your game for Friday Game Night. Send your game information to the Games Master starting the Sunday before Friday Game Night via the Email News Service. Games can be registered up to the morning of Friday Game Night.
LAST MoNTH's Friday Game Nights
Friday Game Night, February 3rd: Just over 80 people attended with 16 games presented.
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Friday Game Night: March 3rd - 8 GAMES REGISTERED - Lots Of Room FOR MORE!
NOTE: Bring & Play games (unregistered games) are always welcome!
A new Games Schedule is posted on this page usually starting on the Tuesday of the week of Friday Game Night, and then is updated as new games are registered up to the afternoon of the Friday Game Night.
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GAME: Warcry HOST: Niko Rusan SCALE: 28mm PLAYERS: 2 - 6 RULES: SCENARIO: Small warband skirmishes in the wilds of the mortals realms, during the Age Of Sigmar! ______ 2 GAME: Game: **18LA** GENERA: Railway Board Game HOST: Bill Dixon SCALE: Board Game PLAYERS: 2 - 5 RULES: 18XX SCENARIO: 18LA (Los Angeles) is a game based on the 1846 mechanics. - Different map - Different privates - Different method of selling the privates - Different method of determining Priority Deal 1846 will also be available if there are enough players. Second Game to be run after 18LA completes: GAME: **1871: The Old Prince ** An introduction to the game. GENERA: Railway Board Game HOST: Bill Dixon SCALE: Board game PLAYERS: 3 - 4 RULES: 18XX SCENARIO: Set on Prince Edward Island, 1871 has many new rules. ______ 3 GAME: Game: Operation Ikarus, Scenario 2 GENERA: World War II Land Combat HOST: Lisa Smedman SCALE: 28mm PLAYERS: Up to 6 RULES: Bolt Action SCENARIO: "Battle for the Airfields" - Following their May 1940 occupation of Iceland, the British have secured a grass airfield near Sandskeid. German airborne troops attack shortly after the British have deployed their forces. This alternate-history scenario includes original rules for flak vs the German Ju 52s, plus rules for where, exactly, the parachute troops land on the map. NOTES: PLAYERS: Up to 6. BYOA (Bring Your Own Army). Players will be paired up, with each pair playing on a separate map, so we'll need an even number of British/German players. One side will be British/Commonwealth, the other German (we can include Axis armies that might have been pressed into a European battle in 1940.) Bring a 1000-point army. Lisa will be fielding a British army. BRITISH THEATER SELECTOR: 0-1 Captain or Major / 0-1 Medic team / 0-6 Inexperienced Infantry Sections (Early War) / 0-1 Light Mortar team / 0-1 Anti-Tank team / 0-1 QF 2-Pouner "Pom-Pom" anti aircraft guns (40pts Inexperienced/50pts Regular, 4 men, platform-mounted light automatic cannon, may be mounted on the back of a truck for +10pts, team weapon, fixed, HE 1", Flak). GERMAN THEATER SELECTOR: 0-1 Captain or Major / 0-1 Medic team / 0-6 Fallschirmjager Squads (early war) / 0-1 Light or Medium Mortar team / 0-2 Medium Machine Gun teams / 0-1 Anti-Tank Rifle team / 0-1 Sniper team. Note: I'm not going to be a total stickler for miniatures. As long as you use the right stats, you can sub in ordinary Heer models for Airborne troops. ______ 4 GAME: Check Your 6 - Spitfires vs Messerschmitts GENERA: World War II Air Combat HOST: Troy Chard SCALE: 1/200th PLAYERS: 4 - 6 RULES: Check Your 6 SCENARIO: This will be a learner game. A chance to try out the Check Your 6 ruleset for WW2 dogfighting. ______ 5 GAME: Battletech GENERA: Sci-Fi Armored Combat HOST: Shawn Winstanley SCALE: N/A PLAYERS: 2 - 8 RULES: Battletech SCENARIO: Big Stompy robots battling it out. ______ 6 GAME: Cruiser Clash GENERA: WWII Naval HOST: Jonathan Stone SCALE: 1/2400th PLAYERS: 8 - 10 RULES: Supremacy at Sea SCENARIO: The full might of Royal Navy treaty heavy cruisers takes on the best of the Regia Marina and the Kriegsmarine. ______ 7 GAME: American Civil War 1861 -1865 GENERA: ACW Naval HOST: Dennis Chin SCALE: 1/600th PLAYERS: Up to 6 RULES: Age of Iron SCENARIO: Union ironclads and monitors engage in riverine combat against Confederate Ironclads on the Tennessee River in 1863 at the height of the war. Control of the Tennessee River is essential for the movement of Confederate food, ammunition and other war supplies to Chattanooga, Tennessee, and Atlanta, Georgia. ______ 8 GAME: Age of Sail GENERA: Napoleonic Naval HOST: Steve Allen SCALE: 1/1200th PLAYERS: 4 - 6 RULES: Wooden Ships and Iron Men SCENARIO: TBA ______ 9 GAME: If I Ran The Zoo, I Mean Bring-And-Buy GENERA: Hands On Training For Salute Bring & Buy HOST: Kathleen Moore SCALE: About 1/6th, volume and duration PLAYERS: 2 - 6 RULES: Wrzesynski & Moore SCENARIO: It's 4:30 pm on the Friday of Salute. There is a line-up of half a dozen people wanting to check their stuff in for the Bring-And-Buy. The photocopier just blew a circuit breaker on the power outlet it shares with the Square tablet and the printing calculator. And the Kit Bag is somewhere the other side of Boundary Road with the Treasurer, riding a #19 bus due to a medical emergency at Stadium Station that has REALLY messed up the Expo Line... good thing you got the cash box and float via the door crew yesterday! This is a hands-on training session for those who need or want to learn how to make a Bring-And-Buy happen at the 2023 Salute (God willing and the creek don't rise). It will cover the entire operational cycle, from pre-Salute updates to the website right through to the last payouts and handing over records to the Treasurer. Originals or copies of actual documents from the 2019 Salute Bring-And-Buy, with their representative attendant "interesting" features, will be (re-)used for practice purposes. There will be a test vs. actual results... NOTE: STARTS after the 9 pm announcements, but instructional handout sets are available at Door before 7 pm, and Treasurer encourages advance questioning.
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There is always more room for more games at Friday Game Night. Send your game information to the Trumpeter Society’s GamesMaster. More games will be posted here as more games are registered.
NOTE: Anyone presenting a game at Friday Game Night receives a participation ticket and a presenters raffle ticket for the evening prize draw. Prizes include gift certificates from Imperial Hobbies as well as miniatures, game book and magazines.
NOTE: Anyone presenting a game at Friday Game Night receives a participation ticket and a presenters raffle ticket for the evening prize draw. Prizes include gift certificates from Imperial Hobbies as well as miniatures, game book and magazines.
For information on the Trumpeters' Email News Service click on the button:
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NOTE: Presenting games at the Trumpeters Club is open to both members and non-members. Send your game information to the Trumpeter Club's GamesMaster. You may also "Bring & Play" (ie bring a game to Friday Game Night without registering your game with the GamesMaster) but registering gives you a better chance of having other people playing in your game. Registering your game with the GamesMaster advertises your game.
Website questions? Contact: Web Director
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Trumpeter Society questions/suggestions? Contact: GamesMaster
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