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The NEXT Friday Game Night Schedule: March 1st, 2019


Friday Game Nights at Bonsor Community Centre in Burnaby (next to Metrotown; 2nd floor).  Playing Time: 6:30-11:00 pm
There are always more games played at Friday Game Night than appear in the schedule as many games will be "Bring and Play" (unregistered) games. To receive the Friday Game Night games list via email signup for the Email News Service. To receive notifications when this page has been updated, follow the Trumpeter Society on Twitter. 

Register Your Game

Register your game for Friday Game Night. Send your game information to the Games Master starting the Sunday before Friday Game Night via the Email News Service. Games can be registered up to the morning of Friday Game Night.
Email News Service Sign-Up
Register Your Game Online
Friday Game Night Floor Layout

February's Friday Game Night

Last Friday Game Night, February 1st:  86 people  attended with 16 games presented. Bring-&-Play games are always welcome!
Last Month's Scheduled Games

Friday Game Night: MARCH 1st - 11 GAMES Registered. Room for for a lot more!

NOTE: A new games schedule will be posted on this page usually starting on the Tuesday of the week of Friday Game Night, and will be updated as new games are registered up to the afternoon of Friday Game Night.  ​
1.
GAME:  Board Games
GENRE:  Board Games
HOST:  Benjamin Winstanley
SCALE:  N/A
RULES:  Board Games Various
PLAYER SLOTS:  12
SCENARIO:
Settlers of Catan, King of Tokyo and Clue
 
 
2.
GAME:  Assault on Tabora, Ruga-ruga VS the Arabs of Zanzibar
GENRE:  Colonial Gaming
HOST:  Colin Upton
SCALE:  28mm
RULES:  The Men Who Would Be Kings
PLAYER SLOTS:  2- 6 Players
SCENARIO:
The Warlord Mirambo leads his musket armed Ruga-ruga gunmen against the Zanzibarian Arab slaving center of dusty Tabora, in what is now Tanzania.  To liberate the slaves?  No, to eliminate the completion! And to do some recreational looting and arson... a play test for Salute


3.
GAME:  World War I Air
GENRE:  World War One Air Combat
HOST:  René Charbonneau
SCALE:  1/72nd
RULES:  Canvas Eagles 
PLAYER SLOTS:  2 - 12
SCENARIO:
August 1917 The ground war is in a lull. The struggle in the air is fierce.


4.
GAME:  Napoleonic Cavalry Clash
GENRE:  Napoleonic War
HOST:  Doug Hamm
SCALE:  28mm
RULES:  “Hussar Rampant"
PLAYER SLOTS:  Unlimited 
SCENARIO:
28mm Napoleonic cavalry, individually based, groups of 6.  Bring ‘em if you got them. Simple rules based on the Rampant style of play.


5.
GAME:  Savage Swords of Lanhkmar!
GENRE:  RPG
HOST:  Fafhrd and The Grey Mouser
SCALE:  Heroic
RULES:  Savage Worlds!
PLAYER SLOTS:  3 - 6 Scoundrels
SCENARIO:
Having discovered the cause of all the craziness in Lankhmar... the party is determined to deal with the Shark Cult... but are they brave enough to enter the temple itself!
 

6.
GAME:  Battle of Stalingrad
GENRE:  World War Two Land Combat
HOST:  John Atchison
SCALE:  15mm
RULES:  Schwere Kompanie
PLAYER SLOTS:  2 - 6 Players
SCENARIO:
Eastern front 1942, the struggle for Stalingrad is raging. Fight for control of the ruined factory district and railyard. Will the German artillery cover your advance or the Luftwaffe clear the way? Will the tenacious Russians close in behind you by using sewer movement or the dreaded T34 show up? Battle in the chaos of the Rattenkrieg.
 

7.
GAME:  Last Gasp Of The IJN
GENRE:  World War Two Naval
HOST:  Jonathan Stone
SCALE:  1/2400th
RULES:  Supremacy at Sea
PLAYER SLOTS:  10 - 12
SCENARIO:
October, 1944 and it is time for the Imperial Japanese Navy to prove its devotion to the Emperor and crush the American invasion of the Philippines. A 'best case' situation for the Japanese (no loss of Mutsu and a heaven sent typhoon to cover the approach to the invasion beaches) is offset by Admiral Halsey for once in his career not scuttling off in search of glory. The most massive surface conflict since Jutland is about to begin.
 

8. 
GAME:  Cthulhu Wars
GENRE:  Fantasy Horror
HOST:  Ashton 
RULES:  Cthulhu Wars by Petersen Games  
PLAYER SLOTS:  3 - 8 players, 30 minutes/player, roughly 2-3 hours
SCALE:  N/A
SCENARIO:
Giant plastic horrors and tiny cultists. D6 based combat, dudes on a map, building gates to Doom the Earth. The gates provide energy to pay for the next round and score victory points, in a race to 30 points, but you can't win without your six spell books. These goals/achievements are something you'll need to  do on the board, providing new options for each one completed. 
 

9.
GAME:  18xx Rail Games
GENRE:  Board Gaming
HOST:  Bill Dixon
RULES:  1846
PLAYER SLOTS:  5 - 11
SCALE:  N/A
SCENARIO:
1846 is a good beginners game with enough meat in it for advanced players.
 

10.
GAME:  Betrayal At House On The Hill (with Widow's Walk expansion)
GENRE:  Board Gaming
RULES:  Betrayal At House On The Hill
GAME TYPE:  errain-generating card/token, two-phase
SCALE:  N/A
PLAYER SLOTS:  3 - 6 (best with 4 or more)
TIME:  Anywhere from 30 to 90 minutes.
SCENARIO:
"The front doors of the old 'haunted' house have locked themselves behind you. Is there another way out -- or a way to somewhere else? Explore!
Rooms come into existence as you explore, strange things and companions turn up in odd corners, and there are odd happenings.  The potential for doom builds...
Somewhere along the line, the game changes -- the Haunt spills out! But which Haunt will you face, and who will be the Traitor?  Time and chance will tell..."
 

11.
GAME:  TUNISIA EARLY '43
GENRE:  World War Two Land Combat
HOST:  Chris Bell
RULES:  TANKS: THE SKIRMISH GAME - MODIFIED
SCALE:  15mm
PLAYER SLOTS:  2 - 6
SCENARIO:
I read the players gripes about the rules and agreed with them.  So I kept the opposed dice rolling, the Tank damage  and initiative, CRITICAL DAMAGE CARDS, and modified everything else - as gamers have done thru history. I used my DESERT WAR rules for hitting and my penetration at different ranges for the attack vs defense number of dice to roll off. So the GUNS are not
 lumped together.




NOTE: Season Passes are now available but will only be offered until the end of January 2019. A Season Pass cost $55 for current society members or $60 for non-society members and gives you full paid admission to ​our annual tabletop games convention, Trumpeter Salute 2019 (all 3 days), and pre-paid admission to all Friday Game Nights.

There is always more room for more games at Friday Game Night.  Send your game information to the Trumpeter Society’s GamesMaster.  More games will be posted here as more games are registered.

​NOTE
: Anyone presenting a game at Friday Game Night receives a participation ticket and a presenters raffle ticket for the evening prize draw.  Prizes include gift certificates from Imperial Hobbies as well as miniatures, game book and magazines.

For information on the Trumpeters' Email News Service click on the button:
Email News Service


​NOTE: Presenting games at the Trumpeters Club is open to both members and non-members.  Send your game information to the Trumpeter Club's GamesMaster.  You may also "Bring & Play" (ie bring a game to Friday Game Night without registering your game with the GamesMaster) but registering gives you a better chance of having other people playing in your game.  Registering your game with the GamesMaster advertises your game.

Website questions?  Contact: Web Director ​
Trumpeter Society questions/suggestions?  Contact: GamesMaster ​
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